Lecture 3:The Timely User Experience
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- Introduction
- Models of System Response Time (SRT) Impacts
- Expectations and Attitudes
- User Productivity and Variability in SRT
- Frustrating Experiences
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Introduction
• With current computer, device, wireless and
Internet technology, we have an increased
thirst and expectation for fast response time
– Loading graphics, audio, video, images,
animation, etc. all impact how quickly
we can do things in today’s society
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Continued:
Lengthy or unexpected system
response time can produce:
• Frustration
• Annoyance
• Eventual anger
Speedy and quickly done work can
result in users:
• Learning less
• Reading with lower comprehension
• Making more ill-considered
decisions
• Committing more data-entry errors
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Introduction (concluded)
• System Response Time (SRT) is a key topic and concern for network designers,
wireless manufacturers, telecommunications providers, and others
• There are steps interface designers can take to improve the timely user experience
– Designers can optimize web pages – it helps to reduce the number of queries
and accesses to the network
– Human reaction time is another factor
– In practice, users seems to be bothered or not ???
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Optimizing Design (example)
The Earthdata Search (search.earthdata.-
nasa.gov) indicates the geographic and temporal
coverage of datasets before the
data is downloaded. Here the
user has selected two datasets
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Models of SRT impacts
• SRT definition:
The number of seconds it takes from
the moment users initiate an activity
until the computer presents
results on the display.
• User think time:
The number of seconds the user thinks before
entering the next action
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Models of SRT impacts (continued)
• Designers of response times and display rates in HCI must consider:
– Cost
– User expectations
– Speed of task performance
• Overall majority of users prefer rapid interactions
– Lengthy response times (seconds) are detrimental to productivity
– Rapid response times (1 second or less) are preferable, but can increase errors for complex tasks
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Expectations and Attitudes
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Expectations and Attitudes
• Users may achieve rapid task performance, low error rates,
and high satisfaction if the following criteria are met:
– Users have adequate knowledge of the objects and
actions necessary for the problem-solving task
– The solution plan can be carried out without delays
– Distractions are eliminated
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Expectations and Attitudes
• Three primary factors that influence user expectations and
attitudes regarding SRT are: - Previous experiences
- Individual personality differences
- Task differences
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Expectations and Attitudes (concluded)
• These conjectures may play a role in choosing the optimum interaction
speed:
– Novices may exhibit better performance with somewhat slower
response times.
– When there is little penalty for an error, users prefer to work more
quickly.
– If users have experienced rapid performance previously, they will expect
and demand it in future situations.
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User Productivity and Variability in SRT
• Repetitive tasks
• Problem solving tasks
• People are willing to pay substantial amounts of money to reduce
the variability in their lives, e. g. the insurance industry
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User Productivity and Variability in SRT (concluded)
• Progress indicators reassure users that
the process of uploading photos from
Picasa to the web is underway, and
how far it has gone already.
• They also allow users to see the results
or to cancel uploads
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Frustrating experiences
• Since frustration, distractions, and interruptions can impede smooth
progress, design strategies should enable users to maintain concentration.
• Three initial strategies can reduce user frustration - Reduce short-term and working memory load
- Provide information abundant interfaces
- Increase automaticity
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Reducing User Frustration
• Increase server capacity, network speed, and network reliability
• Improve user training, online help, and online documentation including
tutorials
• Redesign instructions and error messages
• Increase research on user frustration
• Catalyze public discussion to raise awareness
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SRT Guidelines
• Users prefer shorter response times
• Longer response times (> 15 seconds) are disruptive
• Shorter response time leads to shorter user think time
• A faster pace may increase productivity, but it may also increase error
rates
• Response time should be appropriate to the task
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SRT Guidelines concluded:
• Users should be advised of long delays
• Modest variability in response time is acceptable
• Unexpected delays may be disruptive
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Summarize the important points - What we have discussed in week 2 ? Summarize some points.
- Which is the most likely topic for today’s class ?
Can you explain why ? - Which is the least likely topic for today’s class ?
Can you justify your opinion ?
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